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Equipment, ranks and Divisions of the Combine Civil Authority!

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Equipment, ranks and Divisions of the Combine Civil Authority! Empty Equipment, ranks and Divisions of the Combine Civil Authority!

Post  Guest Tue Nov 13, 2012 1:50 pm

<:: Accessing Nexus data files of... CCA, ranks,equipment and divisions....
<:: Password required! [*****]
<:: Access granted!
<:: Opening file...

<:: Recruit! You are about to read this guide of. Equipment, ranks and divisions of the CCA! Knowing this is essential but you will not be forced to remember it all!

Ranks: (From lowest [Top] Highest [Bottom])

Please click the document you wish to open...

Spoiler:
RCT: (Recruit) A member of the local Citizen community recruited into the CCA. essentially a citizen in uniform. They are NOT allowed out of Nexus. (punishments vary.)

04: A unit now that has just passed recruit training. This unit still has a lot to prove. They can exit Nexus and patrol plaza.

03: A unit that has been promoted in order to keep RCT's in line. They are more trusted then 04's and have access to better equipment.

02: Units that are capable of issuing orders to 04's. They are above to have an SMG and standard equipment.

01: Issue orders to 03's. Has standard equipment aswell as a Shotgun. Can also access all other equipment of lower ranks.

OfC: (Officer) essentially a squad leader. Has same equipment as 01 and lower ranks but also has access to frag grenades and .357. Leads all lower ranks 01 down. And can authorize sweeps with due reason.

High Guard: (Not implemeted?) Just an officer really, the difference is they STAY with the High Command (DvL) of THEIR division to protect him/her if they were to leave.

DvL: The main leader of a division. They are in charge of the division they are implemented in. They get a nice AR2 to play with to. Can perform lone sweeps. (NOT ADIVISED WITH SUCH A RANK!)

EpU: (Elite Protection team.) Don't give orders to DvL's but can advise. They are the best of the best of the division they are implemented into. They can perform lone sweeps.

SeC: The main commander of the CCA in that sector. They can perform lone sweeps. (Not advised!) They are equipped with the best equipment the CCA can offer.

UED: (Unit Evaluation Division) <:: Unable to access document! Security clearance OBSIDIAN required!

Opening this document requires the minimal rank of SeC!

The Overlord: <:: Unable to access document! Security clearance VERMILLION required!

Opening this document requires the minimal rank of UED!

Divisions


Spoiler:
[sub]UNION: Combat division, combat and patrol infantry. The basic division of the CCA. This is were all units start off.

HELIX: 03+ Medical division, CP treatment. Medical division in the CCA. One is required in a sweep to provide immediate medical attention. They may also give first aid treatment to OTA if they request it.

GRID: 03+ Technical team, machine maintenance. In charge of keeping systems online. They repair all broken machines. E.G. City Scanner's. May commit repair to OTA Systems and augments if they OTA unit ASKS for it. Or requires immediate attention.

Dagger: (Unique IC selection required.) <:: Unable to access document! Security clearance VERMILLION required!

SWORD: 03+ Better more elite version of UNION.

GHOST: <:: Unable to access document! Security clearance INDIGO required!






Weapons and ranks that use them.

Using any weapons that are above that you is not allowed without permission! Doing so will get you Black-Marked!


Spoiler:
MATCH 9MM: All units issued.

Stunstick: All units issued.

Smoke and flash grenades. 03+ required.

SMG: 02+ Required. Permission on severe situations lower units can be issued this weapon, this MUST be authorization by a OfC+

Shotgun: 01+ Required.

Frag Grenades: OfC+ Required.

.357: OfC+

AR2: DvL+ Required.
Equipment.

Spoiler:
Radio: Issued to all units from armoury. Used to communicate with other units. Frequency can be changed.

Stationary radio: Works just like the radio but placed into one spot.

Uniform + Kevlar: (Given on model! cheers ) Basic uniform for the CCA, city uniforms will differ. Kevlar will keep you alive and increase the chance of surviving my using micro-fibres to stop bullets. You are NOT invincible!

Utility belt: (Model) Given to the unit to wear on the waist. Used to keep ammo and tools on.

Weapon holster: Used to place a pistol it, this will help carrying when not handheld. You don't want to lose it!

Stunstick holster: A loop on your belt to place your stunstick into, this will make sure you don't lose it.

CCA satchel: This is to keep all the extras in, such as rations and such.

Gas mask: This mask is issued with a Gas mask (DUHHHH), a mouth radio and a Bio-signal, this signal monitors heart beat so other units can see your condition and location. High ranking units have more security to stop hacking and rogue assassins finding them easily.

Eye piece: Placed over your left eye, this holographic screen shows the condition of your body and Kevlar conditions. Aswell as regular database updates.

Data pad: Used to store data of every unit and citizen in the city. Also used to add and remove black marks to units. Loyalist points, detainment point and comments about citizens can and will be placed when you detain a citizen.

[u]












Last edited by Shadowofdoubt on Tue Nov 27, 2012 1:44 pm; edited 12 times in total

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Post  Guest Tue Nov 13, 2012 5:01 pm

THIS IS NOT FINISHED! THIS WILL BE CHANGED ALONG WITH THE SERVER!

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Post  Guest Wed Nov 14, 2012 11:36 pm

Absolutely no one should be doing lone sweeps...

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Post  Guest Thu Nov 15, 2012 2:01 pm

ParaShock wrote:Absolutely no one should be doing lone sweeps...

[LNG]ShadowOfDoubt4146: Wait, are DvL's and SeC's allowed to lone sweep? EpU can.
[LNG-Co] Blackei1: Ye

there you go.


Drawbacks. -UED, any DvL, SeC or EpU sweeping alone is PK. UED gets another chance.


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Post  Guest Thu Nov 15, 2012 3:12 pm

Shadowofdoubt wrote:
ParaShock wrote:Absolutely no one should be doing lone sweeps...

[LNG]ShadowOfDoubt4146: Wait, are DvL's and SeC's allowed to lone sweep? EpU can.
[LNG-Co] Blackei1: Ye

there you go.


Drawbacks. -UED, any DvL, SeC or EpU sweeping alone is PK. UED gets another chance.


I like how you provided evidence, but it would be particularly strange for officers to be sweeping the slums all alone. They may be powerful, but they're VERY important and aren't invincible. Taking out an officer might behead a squad, or even an entire platoon. Kill one, dismantle many, so to speak.

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Post  Guest Thu Nov 15, 2012 4:01 pm

Yeah, you would be pretty stupid to go out alone with that kinda rank... lol!

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Post  Guest Thu Nov 15, 2012 7:14 pm

Shadowofdoubt wrote:Yeah, you would be pretty stupid to go out alone with that kinda rank... lol!

I have a resolution. DvL's+ can go in with 2 or more units instead of three. As I said, they are pretty powerful.

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Post  Guest Fri Nov 16, 2012 12:25 pm

ParaShock wrote:
Shadowofdoubt wrote:Yeah, you would be pretty stupid to go out alone with that kinda rank... lol!

I have a resolution. DvL's+ can go in with 2 or more units instead of three. As I said, they are pretty powerful.

Yes... That could work! I will bring it up with Blackei. =)

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Post  Guest Sat Nov 17, 2012 5:48 pm

DvLs can (or at least should) be able to go out without any units, they are not as high value as many may think... they can actually be pretty expendable sometimes even more so then an OfC, since DvLs are easy to replace because to be an OfC you have to already know everything a DvL does and there is almost no training after the point of OfC. But anyways point being the true units that are required to have escorts are UED, SeC, and Overlord. The reason should be obvious.

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Post  Guest Sat Nov 17, 2012 9:22 pm

Noobkilla wrote:DvLs can (or at least should) be able to go out without any units, they are not as high value as many may think... they can actually be pretty expendable sometimes even more so then an OfC, since DvLs are easy to replace because to be an OfC you have to already know everything a DvL does and there is almost no training after the point of OfC. But anyways point being the true units that are required to have escorts are UED, SeC, and Overlord. The reason should be obvious.

Under the logic that expendable, high ranking officers can sweep the slums, you might as well say 04's can do the same without escorts either. An OfC is a backup, but what does DvL really mean? Division Leader. A division consists of 10,000 to 30,000 personel ICly. Probably smaller when applied to police units, but it's still likely to be in the thousands with so many citizens wanting to be in Civil Protection just to get a decent meal.

A DvL is like a Captain. Militaries don't send Captains alone into enemy territory. Though he may be replaced, he has experience and training. Losing a DvL would mean that you lose a unit highly knowledgable of massive tactics and strategies. It's stupid to lose an officer, or really any unit. Doesn't mean he's less important, doesn't mean he's expendable. What if he's captured? He has information. What if he dies? Does an inexperienced junior officer get promoted because we didn't send anyone else with the DvL?


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Post  Guest Sat Nov 17, 2012 9:32 pm

Remember that there is a different DvL for each district in the city, meaning the DvL is not at all commanding up to 1000, rather much less.

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Post  ZeMysticalTaco Sun Nov 18, 2012 2:38 am

Noobkilla wrote:Remember that there is a different DvL for each district in the city, meaning the DvL is not at all commanding up to 1000, rather much less.

newp, Divisions and DvL's are coming back.

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Post  Guest Sun Nov 18, 2012 7:58 pm

Noobkilla wrote:Remember that there is a different DvL for each district in the city, meaning the DvL is not at all commanding up to 1000, rather much less.

The numbers are mass, that's something large in the matter. We're still talking about hundreds, and what if a DvL was to be transfered to his skills were to be needed to replace another DvL in another district? You don't send any regular forces or officers without any troops or support, that's simply big enough of a point. It's not like we send one Sergeant to do an entire patrol. We don't send Captains alone into enemy territory. I appreciate your thought into the matter, but it's common sense that we don't send anyone alone, no matter what rank.

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Post  Guest Sat Nov 24, 2012 3:25 am

Think about it this way. A DvL armed with a Pulse Rifle, with plenty ammo to spare, along with a 9mm, a few grenades, flashes, and smokes. Walks into the slums alone. There is a 1/10 chance he's getting out alive, (Without calling backup.)
But if a whole squad goes in there. 8/10 chance. The more numbers the less the rebels are provoked to attack.

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Post  ZeMysticalTaco Sat Nov 24, 2012 4:05 am

GentleLadies wrote:Think about it this way. A DvL armed with a Pulse Rifle, with plenty ammo to spare, along with a 9mm, a few grenades, flashes, and smokes. Walks into the slums alone. There is a 1/10 chance he's getting out alive, (Without calling backup.)
But if a whole squad goes in there. 8/10 chance. The more numbers the less the rebels are provoked to attack.

I think you've knocked your here (no offense) But in LNG the 'rebels' always attack no matter what, they are dumb, when CW comes out, there better be stealthy rebel or shit will go down.

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Post  Guest Sat Nov 24, 2012 12:08 pm

ZeMysticalTaco wrote:
GentleLadies wrote:Think about it this way. A DvL armed with a Pulse Rifle, with plenty ammo to spare, along with a 9mm, a few grenades, flashes, and smokes. Walks into the slums alone. There is a 1/10 chance he's getting out alive, (Without calling backup.)
But if a whole squad goes in there. 8/10 chance. The more numbers the less the rebels are provoked to attack.

I think you've knocked your here (no offense) But in LNG the 'rebels' always attack no matter what, they are dumb, when CW comes out, there better be stealthy rebel or shit will go down.

They usually attack the plaza and hide in the slums. Larger armed rebel groups might be a little bit more daring, but we're limiting weapons alot more now. We just have to be careful about giving them too many weapons.

If we had 3 04's and 1 OfC sweeping, then that'd be a self-explaining problem.

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Post  Guest Sat Nov 24, 2012 1:00 pm

ZeMysticalTaco wrote:
GentleLadies wrote:Think about it this way. A DvL armed with a Pulse Rifle, with plenty ammo to spare, along with a 9mm, a few grenades, flashes, and smokes. Walks into the slums alone. There is a 1/10 chance he's getting out alive, (Without calling backup.)
But if a whole squad goes in there. 8/10 chance. The more numbers the less the rebels are provoked to attack.

I think you've knocked your here (no offense) But in LNG the 'rebels' always attack no matter what, they are dumb, when CW comes out, there better be stealthy rebel or shit will go down.
Agreed, you know how many times Blackei has robbed and knocked me out in the passed on my CP, just because I was standing on the outside of the slums gate.... ._.

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Post  Guest Mon Nov 26, 2012 5:45 pm

Guys please delete your posts, they have no real reason here and are stoppinf the progression.

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Post  Guest Mon Nov 26, 2012 8:32 pm

Shadowofdoubt wrote:Guys please delete your posts, they have no real reason here and are stoppinf the progression.

We can't delete the posts. Only the one's that we have posted at the end. Any post in the past is undeletable.

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